STAR GENERAL is the fourth game in SSI’s five-star series, following on from Panzer General, Allied General, and Fantasy General. This time the battlefield is space itself, and in a new twist, you’ll have to fight both in space and on the ground.
Star General is set two thousand years after the Empire ruled from Earth. Now some of the planets that made up the old Empire have banded together and formed the multi-racial Alliance of Worlds. The backbone of the Alliance is the Fleet, a huge space navy. As the Alliance slowly spreads through space, they have discovered they are not the only space-explorers.
In the universe of Star General, there are seven races battling for control of the spacelanes. Two of these are human empires, while the rest are alien. You can play as any of the races, including the Alliance, the insectoid Xritra, cat-like Hressa, and the reptilian Dragonians.
Each race has different designs of space ships and ground units, as well as some unique units. For instance, the Schleinel Hegemony have a long range artillery unit called the Death Blossom, the Cephians can lay extensive mine fields, and the Xritran have the huge Hive ship.
Like the previous General games, Star General is a turn-based wargame. Unlike the others, there is also an element of resource development. After capturing a planet, you can build mines, factories or tech centres, which increase resource points and technology. Resource points are used to build new units or upgrade existing ones. As technology increases, your combat units become more powerful.
Review by Tim Still Name: Star General Publisher: SSI Format: CD-Rom Available: Now Requires: OS: DOS 6.0+, or Windows 95 Processor: 486 DX2
The number of combat units is huge. There are more than 90 space ships, and hundreds of ground units. Space units include battleships, cruisers, destroyers, tenders, missile boats and more. Ground units include AFVs, artillery, anti-aircraft artillery, bombers, fighters, skimmers, and a range of infantry.
(Jon of the Clue Crew reports from a field at West Point, NY.) This West Point grad went on to become a four-star general, once declared, It is as natural for me to be a soldier as it is to breathe
Each unit is rated for tech level, movement, ammo, range, attack, defence, and so on. All the units for the various races have different ratings, which affects how they can be used in battle. This helps with replayability, as fighting a war as the Alliance is quite different from using the Cephians.
some pretty cool prizes but it take some time to earn them. Prizes located at Forest and at the Game Circle it is located up the Snow Forts. Here are some pictures Speed said I could use.
The graphics are similar to the past General games. The battlefields are crisp and clear, and it is always easy to see each unit. Some planets you’ll be fighting on are fertile havens, while others are barren rocks, and the terrain of each battlefield reflects this.
When fighting in space, the battles are more open. You manoeuvre your ships around, but have to watch out for Black Holes and Nebulas, which can cause instant destruction. The music and sound effects are actually much improved over the previous games; I even left the sound on while playing the game!
Controlling the battles is easy; just a combination of mouse clicks. Anyone who has played the previous games will be instantly at home with Star General.
You can play a number of scenarios, or set up your own war. This can involve two to seven of the races, and any combination of computer and human players. The map can be small, or massive, covering lots of planets. Diplomacy can be turned on or off, and each race can start out on one solitary home planet, or already have a small empire when the game begins.
Star General can be played under Dos or Windows 95. Dos play requires a 486-66-megahertz P, 16 megabytes of Ram, double-speed CD-Rom drive, SVGA graphics card, mouse, and soundcard. Windows 95 play requires the same as above, except that a Pentium 90 is the minimum machine.
Windows 95 allows multi-player games via modem, whereas the Dos version requires all players to use the same computer.
Star General is a great addition to the Five-Star Series. It is a huge game, (using the large star maps it can be a massive game), and the multi-player aspects add to the fun. Well worth playing if you’ve enjoyed the previous games in the series, or want to try an easy-to-play (but hard to master) wargame.
If you are running Windows 95 you can download a demo version of Star General, but be warned: the demo is 14 megabytes, so it may take some time to download!
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