FIGHTING STEEL is a simulation of World War II surface naval combat between 1939 and 1942. This was the last heyday of the really big ships; the battleships and cruisers, before submarines and especially aircraft carriers made their big impact on the war.
You command anything from a single ship up to multiple divisions of ships, giving orders on heading, speed, targets, torpedoes, smoke screens, and more. It is all in real-time, so it’s good that the interface is easy and quick to use.
There are four navies featured in Fighting Steel: The Japanese, American, German, and Royal Navy, with more than 90 ship classes and more than 1000 vessels. All the best known ships are there, including the Bismarck, Graf Spee, Hood, and Yamato.
The navies have different characteristics. For instance, the Americans had excellent damage control systems but terrible torpedoes, while the Japanese had excellent torpedoes but no radar.
There are a dozen or so historical scenarios available, including the hunting of the Bismarck and the Battle of the River Plate.
The real meat of the game is the campaigns. You can play historical campaigns of the Kriegsmarine versus the Royal Navy in the Atlantic, or the United States Navy versus the Imperial Japanese Navy around Guadalcanal.
SH2 Fleet page devoted to this game Fighting Steel (1999) This one was launched in the middle of 1999. Its a strategic simulation of a great promise. You can have battleships slugging it out on the surface in many different scenarios. One of
If you’re into “what if” history, then try a fantasy campaign of the Japanese versus Germans, or Americans versus British. You set the length of campaign, difficulty factor, and time of campaign. The campaign is based around managing your ships, posting some on patrol and others to rest. After each turn the computer calculates whether any of the ships or fleets on patrol have encountered enemy. If so, its off to battle!
Once in a battle you can give orders to each ship separately, or to all the ships within a division. You set the heading and speed of the ships, and once contact with the enemy is established you can set target priorities for each ship, for the main and the secondary guns.
Version 4.0 Review By: BrettDez Fighting Steel, a game that already has won the hearts of many many battleship enthusiasts, has become even better with Fighting Steel Project (FSP) by Naval Warships Simulations
You’ll have to get used to using each ship type in its proper role. If you go in guns blazing with a destroyer against a cruiser or battleship you won’t last long, but if you keep your destroyers back, or operate behind a smokescreen, till the big ships are engaged or damaged you can zip in and unload a torpedo barrage.
to have an update on Silent Hunter II, but instead you will have to settle for an update on Fighting Steel. This strategic simulation has progressed nicely and here are a few new screens.
Some battles occur at night, giving ships with radar a great advantage. You can use starshells and searchlights to spot the enemy and target the big guns, but these often help the enemy to find you as well.
Fighting Steel. Fighting Steel - SSI showed Fighting Steel during the 1998 E3 show, and from what I saw of the sim this time around it was almost complete. Joel Billings, the producer of
The battles look nice. You can rotate and zoom the camera, which looks down on your ships in all their 3D glory. With all the graphic options turned on you see a heaving sea, clouds, smoke, explosions, guns belching flames, flags rippling, and wakes behind the ships.
Fighting Steel. Fighting Steel - SSI showed Fighting Steel during the 1998 E3 show, and from what I saw of the sim this time around it was almost complete. Joel Billings, the producer of
There are several automatic camera actions that can be selected, for example, following the first shells on their flight to the target, watching as an enemy ship is hit or sunk, and so on.
The sound is good too. It increases in volume as you get closer to the ships, and you can hear the boom of the guns, the whistling of the shells falling, and the crackle of fires onboard.
Fighting Steel is SSI. It requires a Pentium 200-megahertz processor, 64 megabytes of Ram, quad-speed CD-Rom drive, 4Mb 3D graphics card, and recommends a good soundcard. You can play multiplayer on the Internet.
It comes with a scenario editor, and there are already a load of scenarios available on various Web sites. The latest patch can be downloaded from the SSI Web site.
available maps and shortcuts to access all the in-game items. Fighting Steel Screenshots More Strategy Games
If you’re into naval wargaming then Fighting Steel will be keep you happy for a long time.
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